Talking about enemies, since you play the characters that later make up the opposition during “Borderlands 2”, you also have the option of playing some bosses: Wilhelm, who you probably only know as a huge machine, starts rather human during the story of the Pre-Sequel and enhances himself with implants and augmentations which slowly make him more machine than man. Another well-known character you can choose in the game is Claptrap, who takes the overall silliness of the game franchise and puts it into game mechanics, with random action skills that are not always beneficial, asking teammates of high-fives to give boosts to others or himself, or drawing aggro from enemies when lying on the floor since the enemies cannot help themselves and simply have to “kick him while he’s down”. In the Pre-Sequel, she can be played for the first time and allows for some elemental shenanigans with her shield, which she can throw like Captain America. But wait, are we playing the legendary Vault Hunters to save Jack from distress? No, but we have various other psychopaths to choose from: Athena the Gladiator might be ringing some bells with anyone who played “The Secret Armory of General Knoxx” DLC from the first installment since she was a major plot character for the storyline there. Jack cannot have that, and this is where you come in: Wake up, ready your weapon, and fire at the opposition. You play as a mercenary that was ordered by a Hyperion employee named Jack, who is in over his head with the military force that currently tries to take control over the Moonbase and therefore might cost Jack’s career as well as thousands of innocent lives. With the story of “Borderlands” behind us and the occurrences during “Borderlands 2” still yet to come, we the players find ourselves at the Helios Moonbase, which is going to gain quite a significant plot relevance in the story of “Borderlands 2”. Even Handsome Jack started as a small corporate lackey with too many problems and a fist in his face.
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